Spongebob Creature From the Krusty Krab Box Art Hd

SpongeBob SquarePants: Creature from the Krusty Krab (Japanese: スポンジボブ Suponjibobu [1]) is a SpongeBob SquarePants video game released for the Nintendo Wii, PlayStation 2, Nintendo GameCube, Game Boy Accelerate, and Nintendo DS. The game was a launch title for the Wii in Northward America. Similar to previous console games, a PC counterpart made by AWE Games exists equally a tie-in to the main console release.

There also exists a mobile version of the game for Java J2ME phones.[one]

This game stars SpongeBob SquarePants, Patrick Star, and Sheldon J. Plankton as it takes identify in the dreams of the characters.

Contents

  • 1 Gameplay
    • i.ane Console versions
    • 1.2 Game Boy Accelerate version
    • 1.iii Nintendo DS version
  • 2 Synopsis
    • ii.i Console (PlayStation two, Wii, GameCube)
    • two.ii Endings
    • two.3 Aftermath
  • iii Items
  • 4 Abilities (console versions)
  • five Characters
    • 5.1 Protagonists
    • five.2 Other characters
    • 5.3 Characters not in the testify
    • 5.4 Enemies
    • v.5 Bosses
  • 6 Vehicles
  • 7 Reception
  • 8 Unused Contents
  • 9 Walkthrough
    • nine.i Wii Version
    • ix.2 GameCube Version
    • 9.3 PlayStation 2 Version
    • 9.iv Game Male child Accelerate Version
    • 9.5 Nintendo DS Version
  • ten Back/International covers
  • 11 Discs/Cartridges
  • 12 Impress Advertisement
  • 13 Backwards Compatibility
  • fourteen Trivia
    • fourteen.1 Cultural references
    • 14.2 Errors
  • 15 Videos
  • xvi Encounter besides
  • 17 External links
  • 18 References

Gameplay

Panel versions

The game incorporates several unlike gameplay mechanics. In addition to bones 3D platforming, the game features driving and flying sequences, besides as a level where the thespian takes control of behemothic Plankton and rampage through the city. There are also several mini-games. The Wii version of the game makes extensive use of motility controls.

Game Boy Advance version

The Game Boy Advance version of the game is a 2D side scroller platformer with the occasional flying segments.

Nintendo DS version

The Nintendo DS version is a more simplified 2D platformer that relies heavily on the touch screen where characters are allowable to movement by swiping them on the direction the player wants them to go while too interacting with the environment. The Nintendo DS version has unique 2D cutscenes.

Synopsis

Console (PlayStation 2, Wii, GameCube)

Diesel Dreaming (SpongeBob'southward Dream, Racing) - The very first level features SpongeBob. It starts with SpongeBob sleeping equally he rolls over his bed and removes the blanket to reveal a hot rod. SpongeBob takes control and drives around the track for a exam run. As SpongeBob praises his victory, he finds his driver'south license in his pants. Plankton then rams SpongeBob, causing him to drop his license, which is carried away by the ocean currents.

With the help of Mrs. Puff, SpongeBob tracks downward his license and challenges Patrick to a race. Later on winning (possibly), Plankton rams him again and destroys his hot rod. SpongeBob then searches for new hot rod parts and defeats a horde of thugs in his way. He so challenges Plankton and shows him who'due south the boss, only to be rammed again, this time, past speed-king Gary.

SpongeBob searches out for turbo drives to outfit his engine so that he can challenge Gary to a terminal race. SpongeBob is triumphant and is proud to be the speed-rex. Notwithstanding, he failed to notice a pit ahead of him and accidentally drives into the pit.

Starfishman to the Rescue (Patrick's Dream) - The 2d level stars Patrick, who is a superhero in a comic book-similar world where everyone resembles him. "Starfishman" goes in pursuit of the villainous "Dreaded Patrick." Along the way, he is repeatedly advised by a mysterious graphic symbol who contacts him via phone booths. Halfway, he stops a train from ramming the mayor and finds his missing clothes.

Patrick eventually challenges Dreaded Patrick at his surreptitious lair and defeats him in an elevator duel. Yet, Patrick failed to see a surprise attack coming from the minions. At the finish of the level, Patrick is tied to a rocket past his foe and launched into space, where he hits an asteroid, a band-shaped slice of which falls to World and traps Dreaded Patrick.

Supersized Patty (Plankton'southward Nightmare) - The third level that features Plankton. He grabs a crumb of a leftover Krabby Patty and zaps it with his Enlargatron Ray. The coordinates of the ray are all the same inaccurate and that causes the Krabby Patty to overgrow and mutate into a living patty, who and so takes notice of Plankton. Plankton, all the same, decides to fight back with size but the inaccurate ray merely makes him the height of an average citizen, not plenty to dwarf the patty.

Plankton makes a run for information technology, carrying only his freeze ray. He is pursued by the patty through Bikini Bottom, the Industrial Park, the Jellyfish Ability Plant, the Oyster Stadium, and finally through Downtown back to the Chum Saucepan. Forth the way, he finds a window of opportunity to collect inventory while the patty is sleeping. In the end, Plankton hides behind a coral formation and the patty passes by. However, he gloated well-nigh his victory and the patty notices his Antennas. The patty leaps and crushes Plankton.

Alaskan Belly Trouble (SpongeBob's Nightmare) - Standing off when SpongeBob drove over the pit, he wakes upwards from sleeping on his bed-car. The car then flips over and SpongeBob falls off, entering a costless fall through a long, narrow tunnel. He reaches the bottom of the tunnel and is eaten by an awaiting Alaskan Bull Worm. Although disgusted, SpongeBob finds the within of the worm to be intriguing. He encounters Sometime Human Jenkins, who is building an airplane to escape the bowls of the worm. SpongeBob decides to aid and explores the surface area to find a village nether attack by parasites. He rescues the Chief, many of his followers, and his married woman (an ironing board).

The Chief, however, finds that his wife is not "pretty-pretty" and gives it to SpongeBob and so he can use it for the plane's wings. SpongeBob also rummages through a junk pile for spare parts. He and then meets an inventor who is in a dilemma because his Jellyfish ability cells were stolen by the same parasites. SpongeBob retrieves the cells (and witnesses the inventor's invention) and finds a propeller for the aeroplane.

SpongeBob and Jenkins are ready to take off merely their flight is delayed due to vibrations in the abdomen. SpongeBob heads to the rear to investigate and learns that a giant chili can is causing pain in the worm's belly. SpongeBob removes it and returns to Jenkins then they can accept off. As they are flying through the worm's throat, the worm closes its mouth, and SpongeBob wonders if he can make information technology.

Rocket Rodeo (Patrick'southward Nightmare, Airborne) - Get-go from the horrible fate, Starfishman suffered after his final come across with Dreaded Patrick, he is live in infinite, all the same attached to the rocket. Patrick now must command the rocket while getting untied to the rocket. He flies through a blackness hole and finds a space station under bombardment by asteroids. After untying himself, Patrick mans the light amplification by stimulated emission of radiation cannons and destroys the asteroids, obtaining lasers for his rocket.

Then Patrick advances to a level where he must destroy pillars and energy crystals to open doors out of a infinite ship containing aliens and astronaut Jellyfish. He and so gets out only must now destroy a U.F.O. in the shape of a Krabby Patty. Things get right and Patrick returns to Globe but he doesn't know how to stop the transport and crashes into the bounding main.

Revenge of the Giant Plankton Monster (Giant Plankton's Dream) - Plankton is lucky to exist alive. He awakes to detect the giant patty sleeping beside him. Every bit he tried to sneak away, Karen'due south wake-upwardly alert awakens the patty. Plankton sets the right coordinates for his Enlargatron Ray and makes himself monster-sized. The patty runs away, with Plankton in hot pursuit. As Plankton chases the patty, he destroys Bikini Bottom in his wake. At one point, Plankton had to find a ticket to go in the drive-in pic theater.

Plankton also removed restaurant signs, re-sculpted Mount Fishmore with his heart laser, and overloads the power filigree so he can get past the barriers. He finds the patty hiding in skyscrapers and destroys each floor to force the patty out. Meanwhile, at the end of the level, the Alaskan Bull Worm watches the carnage unfold until SpongeBob and Jenkins force their manner through the worm's teeth. SpongeBob finds Plankton giant and the patty that was captured escapes his clutches and clings onto SpongeBob'south plane. Enraged, Plankton pursues SpongeBob.

It Came from Bikini Bottom (SpongeBob's Dream, Airborne) - SpongeBob tries to avoid Plankton while coming up with a style to defeat him. He flies through the metropolis and hides in the sewers to misfile Plankton. Plankton gets furious and chases SpongeBob in hot pursuit. SpongeBob then engages Plankton in a construction site and shoots down targets to drop heavy loads on Plankton'south head. SpongeBob then goes on to mining caves. Plankton is starting to get mad. Plankton continues to pursue SpongeBob.

After a long pursuit through the city, SpongeBob engages Plankton again on a radio tower. SpongeBob destroys the support bolts to make the belfry unstable, causing Plankton to fall on his rear. As Plankton aches in pain, SpongeBob feels pitiful for him and decides to give him a mitt. That was a trap and Plankton captures SpongeBob.

Rooftop Rumble (Patrick's Dream) - This level is the second-to-last level. Starfishman arrives from his last story and falls on the rooftops to find Mermaid Man. They team up and now he needs to battle Behemothic Plankton to assistance SpongeBob. In the first circular, he must avoid his subjects and the cars that Plankton throws at him. Then, he must avoid Plankton'due south atomic eye by throwing rocks at him, opening up TV dishes, and hiding backside them. After that, he must go recruits from the armed forces by finding a style to turn army searchlights.

Next, he needs to find a way to squish Plankton's hands by attacking his subjects, making Plankton shoot lasers at him to reveal buttons, and pushing all the buttons to cease both of his grips on the building. Finally, he needs to catch upward with a shrink ray to shrink Plankton. When he shrinks Plankton, they enter a dream bubble and meet a doctor with a Krabby Patty for a caput.

Hypnotic Highway (All Nightmare, Racing, Airborne (Patrick simply)) - The doctor explains that the reason why they're having the dreams is that they all ate a Krabby Patty earlier they fell comatose, proverb that the particular chemic composition of the patties affected their biorhythms and caused a reaction that resulted in the dreams, this is what caused information technology. SpongeBob so asks why he knows so much most Krabby Patties, and the patty responds, "Is it non obvious?!?!" and strips his outfit off to reveal that he is that Krabby Patty. He so runs away and turns into a trophy.

SpongeBob, Patrick, and Plankton chase later him and head into the concluding level, here they all race in a strange dream to get out of their dream and catch the patty, in which they argue about whose dream it is. If all the sleepy seeds for a person have been collected, the player can access that person at this level.

SpongeBob is the only playable character that can be played if you do non have all of the seeds for either Plankton or Patrick.

Endings

  • SpongeBob: SpongeBob celebrates his victory and overlooks his dream bubble to detect out that it was a dream. He pops out and brings the Krabby Patty to the Krusty Krab, chopping the patty into average-sized patties for the customers. I customer complains virtually relish in his patty and SpongeBob decides to remake it but then notices that he, along with the customers have Gary's shell on their backs. SpongeBob so says "Meow," suggesting that he is turning into a snail.
  • Patrick: Patrick celebrates with a party at the Krusty Krab, bringing the trophy with him. He goes to swallow the patty merely it jumps out of his hand and he chases information technology. Information technology runs through the front doors and the doors close on Patrick, knocking him out. He then falls onto the floor and images of Gary circle around above him.
  • Plankton: Plankton celebrates by edifice a Krabby Patty utopia and mocks the Krusty Krab. Only then the patty appears and says "What the patty gets, the patty can taketh away!" A rain of giant Krabby Patties destroys Plankton'south utopia except for the Krusty Krab, and a giant patty with Gary'due south eyestalks destroys the Chum Bucket. Plankton responds "Curses!"

Aftermath

Regardless of the catastrophe, SpongeBob wakes up from the dream, Patrick wakes up from SpongeBob'south dream, and Plankton wakes up from Patrick'due south dream. The entire dream was neither SpongeBob's, Patrick's, nor Plankton's, just rather, Gary's dream.

After the credits, Gary wakes upwards to observe SpongeBob pretending to drive to work, a reference to Diesel Dreaming. Gary takes a walk around boondocks. He sees Patrick riding a mechanical horse in a way that a coating on a clothesline in the background makes him expect like a superhero, reminding him of the Rocket Rodeo level. Gary passes by the Chum Bucket to find Plankton searching for the Krabby Patty crumb. The manner he storms the table filled with boxes reminds Gary of the Revenge of the Giant Plankton Monster level.

When Gary comes home SpongeBob brings home a Krabby Patty and says that Gary shouldn't eat it earlier bed or it might give him nightmares, teasing him with information technology. He then walks into the kitchen and Gary sees him eating the Krabby Patty. Gary sees information technology moves its oral cavity, and so the Alaskan Bull Worm rushes through and eats SpongeBob, causing him to drop the patty, and Gary goes to sleep.

Items

There are five normal items you could find in this game, these include:

  • Snooze Zs: Currency in this game, take this to the shop and you lot can unlock pictures in the gallery, codes, difficulty levels for bonus games, (and possibly every unmarried earth in the game).
  • Sleepy Seeds: There are two colors for the sleepy seeds, the pink ones (yous demand 27 of them to unlock Patrick on the terminal level) and the greenish ones (you demand 27 of them to unlock Plankton on the final level). As yous collect them, your character might make a comment that ane would expect from either Patrick Star or Plankton.
  • Fuel: Fuel is essential in the flying levels. They are needed to keep Patrick's rocket and SpongeBob's airplane in movement. If the thespian runs out of fuel, they only have a five-second warning to collect more fuel before the crash.
  • Hot Rod Parts: Hidden in the three workshops and are needed to gear up SpongeBob's hot rod (Diesel fuel Dreaming).
  • Turbos: At that place are 5 Turbos scattered around the area. SpongeBob needs them to upgrade his hot rod for the final race (Diesel Dreaming).
  • Detergent: Discover iv of these to make Dreaded Patrick appear and challenge Starfish Human being to a showdown (Starfish Human being to the Rescue).
  • Wearing apparel: Belongs to the nude starfish near the train station. At that place are 5 pieces scattered around the metropolis (Starfish Man to the Rescue).
  • Gears and Blueprints: Plankton needs to collect v gears and three blueprints to obtain a Sleepy Seed at the end of each expanse (Supersized Patty).
  • Jellyfish Power Cells: Hidden in the inventor's workshops. SpongeBob must discover them so he can obtain an aeroplane part from the inventor (Alaskan Belly Problem).
  • Megaphones: These let Plankton to unleash his Super Roar, which destroys anything effectually him (Revenge of Behemothic Plankton).

Abilities (panel versions)

SpongeBob SquarePants

  • Double Jump: Tin can do a second jump after jumping in one case.
  • Sand Slap: A spin set on that is SpongeBob'due south main method of dealing with enemies.
  • Sponge Lunge: A dash attack that allows SpongeBob to ram into enemies using a sturdy Viking helmet, and tin also be used to move faster through the levels.
  • Arm Stretch: A grappling motion, in which SpongeBob extends his arms out to catch onto air-born objects, and swing onto platforms.
  • Smash Attack: SpongeBob can do a downwardly attack by turning into a weight while in the air, and autumn onto enemies to inflict high amounts of impairment.

Patrick Star

  • Double Jump: Can exercise a 2nd spring afterward jumping once.
  • Spin Attack: Patrick's most basic method of assault.
  • Nuance Set on: Patrick dashes at enemies to defeat them, and can also be used to move faster through the level.
  • Rant Puff Assault: Patrick blows a strong gust of wind to take down his enemies.
  • Smash Set on: Patrick can jump into the air and perform a downward smash past charging towards the ground with his fist.
  • Hot and Cold Powers: Usable merely in "Starfishman to the Rescue," Patrick can sense where sure mechanisms are, thanks to a radar pointing him in the right management.

Sheldon J. Plankton

  • Double Jump: Tin can do a second jump afterward jumping once.
  • Freeze Ray: A special helmet that shoots concentrated ice blasts to deal with enemies or obstacles. Can also freeze the Giant Patty for two seconds.

Giant Plankton

  • Punch: A bones melee assault.
  • Stomp: A supercharged stomp.
  • Laser beam: Shoots a massive laser beam out of his eye that tin can harm objects at a far range.
  • Super Roar: An AoE attack which generates a massive electric tornado effectually his torso that completely wipes out everything near him. Cost one megaphone.

Airborne Segments

  • Projectile Fire: Fires bullets/projectiles to destroy obstacles and enemies. Only available the starting time part of "Rocket Rodeo" affiliate.

Racing Segments

  • Heave (Diesel Dreaming, Final Race only): Propels the vehicle faster for a second.

Characters

Protagonists

The three playable protagonists in the game.

  • SpongeBob SquarePants (voiced by Tom Kenny) - The main protagonist of the series. In his dreams, SpongeBob is a licensed hotrod racer. Due to accidents happening after races, he is either forced to call up his delinquent license I.D. or assemble parts for his hotrod.
  • Patrick Star (voiced by Bill Fagerbakke and Doug Lawrence (due to vocalism acting mistake)) - In his dream, he is a starfish with a hidden alter-ego chosen "Starfishman," a superhero who fights the leader of a offense syndicate, Dreaded Patrick, and his minions.
  • Sheldon J. Plankton (voiced by Doug Lawrence) - In his perspective, he uses a crumb of a Krabby Patty to make a patty of his own. Nevertheless, due to a system failure of his machinery, the crumb mutated into a giant Krabby Patty monster who plans to eat Plankton. Plankton tries to remedy the situation by enlarging himself. Even so, information technology ended up simply making himself, grow to a regular size of a fish. Plankton was forced to run away to lose the Patty.

Other characters

Some characters from the TV show appear at varying points during the game either physically or just referenced. Some of these characters are the following:

  • Mrs. Puff (played by Mary Jo Catlett) - She guides SpongeBob during the platforming segments of Diesel Dreaming.
  • Realistic Fish Head (played past Jim Ward) - Appears in Patrick's TV (with SpongeBob's TV model) broadcasting the news that Dreaded Patrick has making trouble in Bikini Lesser.
  • Karen (played by Jill Talley) - She guides Plankton who helps him escape from the Behemothic Patty.
  • Old Man Jenkins (played by Tom Kenny) - An old pilot stuck inside the Alaskan Bull Worm for weeks. He guides SpongeBob finding the airplane parts.
  • French Narrator (played past Tom Kenny) - Narrates the game'due south opening and Super-Sized Patty'southward loading screen.
  • Mermaid Human being (played by Joe Alaskey) - Gives Starfishman instructions on how to use his rooftop gadgets.
  • Gary the Snail (played by Tom Kenny) - SpongeBob's household pet snail. At the end of the game, information technology is revealed that every dream that each of the protagonists went through is his dream. The cause was revealed to be past eating a Krabby Patty earlier sleeping.
  • Sandy Cheeks (silent cameo) - She only standing inside her treedome waving paw
  • Squidward Tentacles (mentioned, 2 cameos) - Appears as ane of Mountain Fishmore's caput and Wakey Wakey Shakey Shakey loading screen.
  • Eugene H. Krabs (mentioned)
  • Barnacle Boy (mentioned)
  • Alaskan Balderdash Worm
  • Jellyfish
  • Bikini Bottomites

Characters not in the prove

  • Race/sports Announcers Rick & Dale (voiced by Jim Ward)
  • Diesel Dreaming's citizens
  • Phone Box Guy (played past Beak Fagerbakke)
  • Starfishes (played by Bill Fagerbakke)
  • Mayor Patrick (played by Pecker Fagerbakke)
  • Elvis Patrick (played by Bill Fagerbakke)
  • Village's Principal (played by Jim Ward)
  • Alaskan Bull Worm villagers
  • Village's Professor
  • Space station crew

Enemies

  • Thug: (Diesel Dreaming) These thug grunts roam the workshops and try to stop SpongeBob from obtaining more parts for his hot rod. They come in large groups and assault with their wrenches. A simple spin set on is plenty to defeat them.
  • Armored Thug: (Diesel Dreaming) A massive-build thug that holds a car door as a shield. They attack by slamming their shields onto the ground to create a shockwave. To defeat them, SpongeBob must dash into their shields to stun them, leaving them wide open up.
  • Dreaded Minion: (Starfishman to the Rescue) Cardboard starfish enemies that are loyal to Dreaded Patrick. They spawn from nearby posters and come up in a wide variety of color groups. They attack with their big fists and depending on their color will make up one's mind how many hits to defeat. There are likewise larger variations that wear protective armor around their bodies but can be hands chipped off past normal spin attacks.
  • Paper Dogfish: (Starfishman to the Rescue) These stationary enemies are found in groups and are hazardous to touch. The but fashion to defeat them is to use Patrick'southward Rant Puff only they respawn after a few seconds so it's best to ignore them.
  • Box Chomp: (Starfishman to the Rescue) Enemies that resemble Concatenation Chomps from the Super Mario series. These cardboard enemies will lunge at Patrick with their razor-sharp teeth whenever he gets too shut. To defeat them, Patrick must slam on the push button they are fastened to.
  • Jellyfish: (Supersized Patty/Flying Levels) A common enemy found throughout Bikini Bottom that serves equally major obstacles. Plankton needs to become by them by freezing them into ice cubes (which they can also be used every bit platforms). Patrick and SpongeBob need to shoot downwardly large groups of Jellyfish to avert a standoff.
  • Parasite: (Alaskan Abdomen Trouble) Worm belly dwellers that behave the same as the thugs in Diesel fuel Dreaming. They are found in large groups and attack with their claws. They can also be found riding unicycles which increases their speed.
  • Armored Parasite: (Alaskan Abdomen Trouble) An enemy that behaves the same as the Armored Thugs in Diesel Dreaming. SpongeBob needs to stun them first to defeat them. They resemble lobsters.
  • Goo Sniper: (Alaskan Belly Trouble) These worm-like enemies will emerge from hiding and spit harmful goo at SpongeBob whenever he is within range. To defeat them, SpongeBob must deflect their goo back at them with his spin attack.
  • Defence force Copter: (Revenge of Giant Plankton) These military helicopters volition fly effectually the surface area and fire goo at Plankton. Because they hover out of achieve, only Plankton'south eye beam can destroy them. They can also exist found conveying nets that tin can trap Plankton and leave him exposed if they are not destroyed by his eye beam.
  • Tank: (Revenge of Giant Plankton) A ground enemy that fires goo at Plankton. They can be hands destroyed by running over them.
  • Mobile Turret: (Revenge of Giant Plankton) A variation of the tank that tin fire missiles at Plankton from any management. Like the tanks, they can besides be destroyed easily by running over them.
  • Pop-upwardly Turret: (Revenge of Behemothic Plankton) These stationary turrets will popular out of hatches and fire missiles at loftier speeds. They can exist found guarding gates and need to be taken out quickly for Plankton to progress.
  • Plankton Ground forces: (Rooftop Rumble) These plankton enemies will environment Patrick and attack in a frenzy on the rooftops. They can be simply defeated by a spin attack simply oft come in countless amounts.
  • Plankton Sniper: (Rooftop Rumble) A plankton similarly operating a goo cannon to the Goo Snipers found in Alaskan Belly Trouble. They will oft assail while Patrick is kept busy dealing with the Plankton Ground forces. Their goo must be deflected back at them to defeat them.

Bosses

  • Dreaded Patrick: (Starfishman to the Rescue) A supervillian who threatens Bikini Lesser and Starfishman'southward archenemy. There is no a direct fight with him as he always retreats whenever Starfishman reach him. In GBA version however you lot indirectly fights his gadgets.
  • Giant Patty: (Supersized Patty) A issue of failed experiment where a Krabby Patty crumb gets mutated into a sentient behemothic patty. In console version, you lot merely able to escape from it, it tin be freezed but just temporary. In GBA version however, there is a boss fight against it where it shoots ketchup, pickels and mustard.
  • Patty UFO: (Rocket Rodeo) An UFO who endeavour to damage Starfishman's Rocket. During the first and second segment, it shoots light amplification by stimulated emission of radiation beam destroying part of the station while during the fight it only shoots projectiles
  • Giant Plankton: (It Came from Bikini Lesser & Rooftop Rumble) Chase and attempt to takedown SpongeBob's airplane afterward he unintentionally steal the Giant Patty from him. He after fought with Starfishman in a series of rooftop battles.

Vehicles

  • Starfishman's rocket
  • SpongeBob's plane
  • SpongeBob'due south hot rod
  • SpongeBob's hypnotic motorcar
  • Plankton's hovercraft

Reception

Nintendo Power referred to the game as the "virtually ambitious and almost successful SpongeBob game to appointment" in their Dec 2006 issue. Some positive aspects noted by reviewers about it included the diversity in gameplay, responsive controls on the GC and PS2 versions, straightforward and solid level design, and the game's overall ambition, while negatives points included subpar graphics, especially on the GC version, overly long and poorly paced platforming and racing levels, and the occasionally unresponsive motion controls on the Wii version. The post-obit ratings have been released for the game:

  • Nintendo Power: 8.5 out of 10
  • Play Magazine: 7 out of 10
  • Game Informer: 6.75 out of 10
  • X-Play: 2 out of v[2]

Key points brought out in the in a higher place reviews include:

  • The ease of navigating through each level.
  • The play command is both "perfect" and "responsive."

And central flaws brought out in the reviews include:

  • Sub-par graphics.
  • Continuous racing and second levels.

The game was nominated for an Annie Award for best animated video game in 2006.[3] It was besides nominated and won for the "Favorite Video Game" award at the 2007 Kids' Choice Awards. This makes it the second SpongeBob video game to be in the award show, with Battle for Bikini Bottom in 2004 appearing beforehand.

Several reviewers also noted that the fictional earth does not resemble Bikini Bottom or the cartoon itself, that the story and overall tone is slightly darker and more surreal compared to previous games, and that the game does not "feel" like a SpongeBob SquarePants championship.

Unused Contents

Prerelease screenshot of "It Came from Bikini Lesser" with an early version of the HUD and SpongeBob's airplane.

The game's original pitch was originally much more than different, information technology was called SB06 - 40 Winks and would accept been about SpongeBob waking up 1 morning time and realizing his friends are trapped in their dreams for unknown reasons, and thus he is tasked to enter each of his friends' dreams and wake them up.[4]

According to early screenshots and gameplay footage. The HUD was unlike and SpongeBob'south plane had a different design, resembling more of a boat than an actual airplane. Sometime Man Jenkins is also missing on the plane.

Walkthrough

Wii Version

SpongeBob_-_Creature_from_the_Krusty_Krab_Wii_Longplay

SpongeBob - Animate being from the Krusty Krab Wii Longplay

GameCube Version

SpongeBob_-_Creature_from_the_Krusty_Krab_GameCube_Longplay

SpongeBob - Creature from the Krusty Krab GameCube Longplay

PlayStation 2 Version

SpongeBob_-_Creature_from_the_Krusty_Krab_PlayStation_2_Longplay

SpongeBob - Animate being from the Krusty Krab PlayStation 2 Longplay

Game Boy Advance Version

SpongeBob_-_Creature_from_the_Krusty_Krab_Game_Boy_Advance_Longplay

SpongeBob - Creature from the Krusty Krab Game Boy Advance Longplay

Nintendo DS Version

SpongeBob_-_Creature_from_the_Krusty_Krab_DS_Longplay

SpongeBob - Beast from the Krusty Krab DS Longplay

Back/International covers

Discs/Cartridges

SpongeBob, Patrick, Camera, and Cheese Fizz.png

"Patrick! Y'all're spraying the photographic camera with Cheese Fizz!"

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Backwards Compatibility

The game has backward compatibility on the following systems:

  • Gamecube (requires GameBoy Player) - The GameBoy Thespian peripheral allows GBA games to exist played on a GameCube.
  • Nintendo DS - The Game Male child Advance version can be played on either, a Nintendo DS or DS Light.
  • Nintendo 3DS - The Nintendo DS version can be played to any of the Nintendo 3DS family unit systems.
  • PlayStation 3 (onetime models) - Launch models of PlayStation 3 that have twenty or 60 GB hard drives can play the PlayStation 2 disc. Later PlayStation 3 revisions, such as the Slim model are non compatible with the PlayStation 2 discs.
  • Wii - The disc of the GameCube version can be played on the Wii.
  • Wii U - The disc of the Wii version can be played on the Wii U.

Trivia

  • All versions of this game have astern compatibility.
  • A PlayStation three, PlayStation Portable, Xbox and Xbox 360 versions of the game were originally planned, but they were cancelled for unknown reasons.[five]
  • According to Andrew Oliver, co-founder of Blitz Games Studios, claiming that it is the most ambitious project to ever port it on the Nintendo Wii.[six]
  • The voice that says the starting countdown in the Diesel Dreaming racing levels and Hypnotic Highway is recycled from the 2001 Xbox game Fuzion Frenzy, some other video game adult past Rush Games.
  • The "Eat Barnacle Fries" sign appears in the console versions.
  • Despite some releases sharing the cover art and the championship, the PC version of the game is actually Nighty Nightmare, which has its cover and title that differs from the other versions.
  • A preview for this game can be seen on the Flavour four Volume 1, The Complete Fourth Flavor, two-Season TV Pack, Nick Picks Holiday, SpongeBob's Atlantis SquarePantis (DVD), The SpongeBob Super Foursquare Drove, Flavour 5 Volume 1, The Consummate Fifth Flavour, and The 3rd & Fourth Seasons DVDs.
  • The art piece of work for Beware the Hooks was likewise used for the embrace of the digital collection with the same name.
  • This is the outset SpongeBob game to have a Japanese release.

An case of a RocFISH cameo.

  • This game was released in four unlike Nintendo systems (GBA, GameCube, DS and Wii)
  • The game's graphics were developed by Squad RocFISH. As the histrion gain through levels, the actor will notice a strange fish in obscured areas. That is Team RocFISH'due south mascot. The fishes serve no purpose other than beingness a brief cameo in each level. RocFISH is as well the code for getting actress 30000 Snooze Zs.
  • In the crook codes section of the extras carte, entering the codes Encephalon, SAFARI, and ROBOT can unlock special features.

PlayStation ii version (left), GameCube version (center) and the Wii version (right). All are emulated in Hard disk drive resolutions to enhance the texture quality comparison.

  • The GameCube version has the worst texture and lighting quality out of all the console versions. The PlayStation two and Wii version, however, are graphically identical in terms of textures.
    • As well when compared to the PlayStation 2 and Wii versions, the GameCube version has dimmer lighting and a lower frame rate in levels due to size constraints.
  • In the "Alaskan Belly Problem" level, there is a slight difference between the GameCube version and the Wii version. In the Wii version, the environment waves around to simulate the belly but in the GameCube version, the environment is completely stationary, possibly due to the graphical limitations of the GameCube.
  • There's no music in the "Alaskan Belly Trouble" level during the "Scrap Scramble Bonus-Game" in the GameCube version, likely due to size constraints.
  • This was the last official SpongeBob SquarePants video game released for the GameCube.
  • This is the starting time SpongeBob SquarePants video game to exist released for the Nintendo Wii.
  • "Supersized Patty" is scrapped from the Nintendo DS version. Instead, information technology is replaced with "Krusty Krumb."
  • The PlayStation two, GameCube, and Wii versions take the aforementioned gameplay, while the GameBoy Accelerate and Nintendo DS versions each have their gameplay style.
  • In the "It Came From Bikini Bottom" level, Plankton quotes "Hey Spongefool! Why don't you just surrender?! At that place's no i left to help you, no ane left at all!" This line is reused from The SpongeBob SquarePants Movie video game.
  • Nigh of SpongeBob's missions are vehicle missions.
    • Except for Chapter 4, which is mainly exploration until the plane is built.
  • The Game Boy Advance and Nintendo DS versions take 2nd graphics rather than 3D.
  • When this game was originally released on the Wii, it only used two ink colors (red/blueish and green) and the silvery on the disc, similar the GameCube disc, but later pressings had the colors like the PlayStation 2 disc.[7]

SpongeBand screenshot.

  • On the Nintendo Wii version, there is a special and sectional game style known as the SpongeBand. In this game mode, you can play various instruments with SpongeBob, Patrick, and Plankton. For example, SpongeBob can play the guitar and harmonica, Patrick tin can play the drums and a slide whistle, and Plankton only plays the synthesizer. Luckily at that place are more instruments than these.
    • You can too select certain in-game songs to play alongside in this style. These songs also appear to have special song titles. For instance, Rocket Rodeo's main theme is known as I Fell In Dear With a Starfish Trooper, the Hypnotic Highway theme is known equally When The Gudgeon Gets Tough, and the race/battle theme for Diesel Dreaming is known as Lobster Of The Pack.
      • All of these vocal titles are fish puns.
  • SpongeBob'southward and Patrick's dreams become in this design (Dream, Nightmare, Dream, Nightmare).
    • Plankton, all the same, goes in a unlike pattern (Nightmare, Dream, Nightmare, Nightmare).
  • Near game models and assets are reused and slightly modified from Battle for Bikini Bottom and The SpongeBob SquarePants Movie (video game) which is fabricated past a different developer studio (Heavy Atomic number 26 Studios). It later on being implemented on later games SpongeBob'southward Atlantis SquarePantis and Underpants Slam!.
  • In that location is mobile Coffee and online browser version inspired from this game.

Cultural references

  • The cutscene that features Plankton growing into a giant and saying, "The ability! The accented ability!" is a reference to the 1992 movie Aladdin, when Jafar burst out of the roof as a red genie.
  • In the level "Rocket Rodeo," when Patrick is on a rocket while chasing after the Patty UFO and goes through a white door in outer infinite, it's a parody of The Twilight Zone.
  • The level "Revenge of the Giant Plankton Monster" is a parody of Godzilla.
  • The art fashion in "Diesel Dreaming" is more than probable based on/inspired by artwork made by Ed Roth.
  • The title is a reference to Creature from the Black Lagoon.

Errors

SpongeBob's eyes are greenish when they should be blue.

  • In the Nintendo DS version, during the talk screens, SpongeBob'southward eyes are greenish instead of blue.
  • In the console version, at that place are a lot of objects and characters going through things they shouldn't (ex. in the "Supersized Patty" minigame "Pouncin' Poundin' Patty," the top of Plankton's antennae tin can exist seen.)
Breature of the Krusty Karb.png
  • When the game was shown in E3 2006 as a showcase of the Wii'southward game, this was accidentally chosen SpongeBob SquarePants: B reature of the Krusty Karb.
  • In the panel version, after the defeat of the Giant Plankton, when Patrick says, "Did I win?," his voice sounds similar Plankton's.
    • A similar fault occurs in the video games Lights, Camera, Pants! and SpongeBob SquarePants featuring Nicktoons: Globs of Doom.
  • There are various bugs in the GameCube version (ex. In "Information technology Came From Bikini Bottom," a fish in the toilet has his body shift up and his paper shift down due to a scripting failure.)

A scripting failure in the GCN version.

  • The Giant Patty changes sizes throughout the game. When information technology is introduced, it is bigger than a fish (Plankton grew himself to the size of a fish by blow) but later on, in the game, SpongeBob and Patrick are bigger than information technology. Even so, because the whole game is a dream, (excluding the ending) it can happen.
  • In the GameCube version, Gary'south optics are blue instead of ruby-red due to the texture compression.

Gary has blueish eyes in the GCN version.

  • When fighting Plankton in "Rooftop Rumble," the player can see SpongeBob flying effectually even though he was captured by Plankton.
  • When the game is loading the final fight between Patrick and Plankton, Patrick is flying backward for some reason.
  • The post-credits cutscene has no audio on the American GameCube version. This was fixed in the European GameCube version of the game.
  • On the back covers of the NTSC versions of the game, information technology says there are 8 worlds in the game, even though the game has 9 worlds, this has been fixed on the back covers of the PAL version.

Videos

Spongebob_Squarepants_Creature_From_The_Krusty_Krab_Trailer

Spongebob Squarepants Creature From The Krusty Krab Trailer

Spongebob_Schwammkopf_-_Neues_Spiel_-_Trailer

Spongebob Schwammkopf - Neues Spiel - Trailer

See too

  • Nighty Nightmare - The PC version of this game

External links

  • Official site
    • You are about to download a ZIP file. Screensaver download

References

  1. ^ https://phoneky.com/games/?id=j4j8850
  2. ^ http://world wide web.g4tv.com/xplay/reviews/1403/SpongeBob_SquarePants_Creature_From_The_Krusty_Krab.html
  3. ^ 2006 Annie Awards past Category - Nominees from the official Annie Accolade website, November, 2006
  4. ^ https://world wide web.youtube.com/watch?v=sgZh8MLzfyg
  5. ^ https://world wide web.ign.com/games/spongebob-squarepants-brute-from-the-krusty-krab
  6. ^ https://web.archive.org/spider web/20070824200039/https://thewiire.com/features/195/i/Interview_Andrew_Oliver_Blitz_Games
  7. ^ https://www.youtube.com/spotter?v=D03MbTe8JGQ


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Source: https://spongebob.fandom.com/wiki/Creature_from_the_Krusty_Krab

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